William Bracho Blok
Level Designer | Technical Designer
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Individual Projects
Hello Neighbor Mod: Grounded
Quick Project Specs
Individual project
Singleplayer stealth-puzzle game mod
Targeted for 10 minutes of gameplay
Made with Unreal Engine (HelloDevKit)
Implemented custom blueprint functionality
Approx. development time: 348 hours
Finished on December 2018
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Fallout 4 Mod: An Emerging Plague
Quick Project Specs
Individual project
Standalone quest made for Fallout 4
Developed with Creation Kit modding tool
Approx. development time: 10 weeks and 4 days
Finished on May 2018
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Unreal Tournament 4 CTF Map:
Egocentric Empanadas
Quick Project Specs
Individual project
Capture the Flag multiplayer map
Approx. development time: 3 months
Finished on December 2017
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Killing Floor 2 Mod: Temple007
Quick Project Specs
Individual project
1-6 player wave-based survival combat arena
Remake of Goldeneye 007's multiplayer map: Temple
Made with Killing Floor 2 SDK (Unreal Engine 3)
Approx. development time: 15 days
Finished on December 2017
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El Platanazo!
Quick Project Specs
Individual project
Singleplayer 2D arcade game
Made with Unity game engine
Programmed in C#
All assets (except for some fonts) are original
Approx. development time: 4 months
Contains 23 fully playable levels
Playable from the web and as a standalone app for Android devices
Released on March 2017 and hosted on
itch
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Classic Doom Singleplayer Level
Quick Project Specs
Individual project
Introductory level made for classic Doom
Made with DoomBuilder
Implemented custom scripting and cinematics
Completed on Spring 2014
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