Individual Projects

Hello Neighbor Mod: Grounded

Quick Project Specs

  • Individual project
  • Singleplayer stealth-puzzle game mod
  • Targeted for 10 minutes of gameplay
  • Made with Unreal Engine (HelloDevKit)
  • Implemented custom blueprint functionality
  • Approx. development time: 348 hours
  • Finished on December 2018

Fallout 4 Mod: An Emerging Plague

Quick Project Specs

  • Individual project
  • Standalone quest made for Fallout 4
  • Developed with Creation Kit modding tool
  • Approx. development time: 10 weeks and 4 days
  • Finished on May 2018

Unreal Tournament 4 CTF Map:
Egocentric Empanadas

Quick Project Specs

  • Individual project
  • Capture the Flag multiplayer map
  • Approx. development time: 3 months
  • Finished on December 2017

Killing Floor 2 Mod: Temple007

Quick Project Specs

  • Individual project
  • 1-6 player wave-based survival combat arena
  • Remake of Goldeneye 007's multiplayer map: Temple
  • Made with Killing Floor 2 SDK (Unreal Engine 3)
  • Approx. development time: 15 days
  • Finished on December 2017
Killing Floor 2 level screenshot

El Platanazo!

Quick Project Specs

  • Individual project
  • Singleplayer 2D arcade game
  • Made with Unity game engine
  • Programmed in C#
  • All assets (except for some fonts) are original
  • Approx. development time: 4 months
  • Contains 23 fully playable levels
  • Playable from the web and as a standalone app for Android devices
  • Released on March 2017 and hosted on itch
El Platanazo game gif

Classic Doom Singleplayer Level

Quick Project Specs

  • Individual project
  • Introductory level made for classic Doom
  • Made with DoomBuilder
  • Implemented custom scripting and cinematics
  • Completed on Spring 2014